Alexandre Burdin-François leads workshops focused on video mapping, light control, and interaction, exploring how technology can become a tool for artistic expression. Using MadMapper and modular LED systems, participants experiment with creating immersive environments, visual performances, and responsive installations.
Each session blends technical exploration and creativity, bridging visual design, electronics, and spatial composition.
Alexandre emphasizes hands-on practice and experimentation, encouraging a direct approach where understanding emerges through manipulation, testing, and discovery.
These workshops can be adapted for art schools, festivals, cultural institutions, or creative studios.
Alexandre Burdin-François
Genève, Switzerland
Video Mapping
Led Mapping
Audio Visual
Design
Interactive Mapping
Workshops
Light Design
Alexandre Burdin-François is a designer and scenographer. Trained in electronics and art, he explores the relationship between technology, shape, space, and design. Through his work with preorder&soldout and GarageCube Hardware, he creates exhibition scenographies, light installations, and immersive environments where design and innovation intersect.
Read Full Bio
Projects with MadMapper
Workshops
Full Bio
Alexandre Burdin-François is a designer and scenographer based in Switzerland whose work explores the interactions between technology, light, and space. Trained in electronics before earning a degree in design in 2011, he has developed a transversal practice at the intersection of design, digital art, and engineering.
In 2011, he co-founded the studio preorder&soldout, dedicated to the conception of exhibition scenographies that may incorporate video and light. In parallel, he joined GarageCube, before co-founding in 2017 GarageCube Hardware, which designs and distributes modular LED systems internationally for the creation of light-based and interactive installations.
He has also produced several large-scale installations in collaboration with Boris Edelstein for the Geneva Lux Festival, as well as various club and concert stage designs.
His approach seeks to merge technical precision with artistic sensitivity, within projects that combine scenography, technological innovation, and experience design. He also works as an independent designer and consultant, supporting creative teams in the seamless integration of digital technologies within scenic, architectural, and immersive environments.
Through his workshops on video mapping and light control, Alexandre promotes a hands-on and experimental approach, encouraging learning through making, testing, and discovery.
Passionate about emerging forms of creation linked to artificial intelligence, he actively explores its integration into artistic and technical processes, developing methodologies where design and visual experimentation intersect.
In 2011, he co-founded the studio preorder&soldout, dedicated to the conception of exhibition scenographies that may incorporate video and light. In parallel, he joined GarageCube, before co-founding in 2017 GarageCube Hardware, which designs and distributes modular LED systems internationally for the creation of light-based and interactive installations.
He has also produced several large-scale installations in collaboration with Boris Edelstein for the Geneva Lux Festival, as well as various club and concert stage designs.
His approach seeks to merge technical precision with artistic sensitivity, within projects that combine scenography, technological innovation, and experience design. He also works as an independent designer and consultant, supporting creative teams in the seamless integration of digital technologies within scenic, architectural, and immersive environments.
Through his workshops on video mapping and light control, Alexandre promotes a hands-on and experimental approach, encouraging learning through making, testing, and discovery.
Passionate about emerging forms of creation linked to artificial intelligence, he actively explores its integration into artistic and technical processes, developing methodologies where design and visual experimentation intersect.