AlexAugier

1. Tell us about yourself

I’m an electronic musician, based in Paris. I started to play drums and piano in my childhood. But my main interest has always been music composition. Like many people, that’s how I was lead to using computers to make music. The simple recorder at a first time and then as a specific musical tool for sound design, composition and production (electronic music).

Then, I discovered MaxMSP and started experimenting transversal proposals because I love music, but also visual, design, architecture… In order to deepen my work, I attended the « Computer Music Designer Master 2 » in 2013 (University Jean Monnet, Saint-Etienne, FR). Then, I was computer music designer – trainee at Theatre de la Renaissance (Lyon, FR) and at IRCAM (Paris, FR), where I improved my work in synthesis, control and spatialization of the sound. I was selected in great workshops allows me to work with Robert Henke (2014) and Scanner (2015), allows me to experiment multichannel sound diffusion, generative music, audiovisual links…

In the same period, Stereolux helped me to create my first audiovisual project: oqpo_oooo. First presentation at Scopitone Festival 2014 (Nantes, FR). Then, I presented this works at international festivals including Elektra (Montreal/CA), Open Source Art Festival (Gdansk/PL), Lab30 (Augsburg/DE), BAM (Liege/BE), Digital Choc (Tokyo/JP)….

AlexAugier_01

(suite…)

Archives

LEVEL by team IF

LEVEL is a Project created by  Team IF  and made with MadMapper by our dears friends Cinzia Kamp (who was a teammate of 1024 architecture) & Erminio Serpente .
This installation was presented within the entry hall of the ‘Machine du Moulin Rouge’ in #Paris.

LEVEL from IF on Vimeo.

(suite…)

BL_ND is a Live Paint mapping  performance from the collective ONDÉ .This project that uses Modul8 and MadMapper was  presented at La Gaîté Lyrique – and the #BAM Festival – Liège. BL_ND is a collaboration between the street artist BLO and the audiovisual artist Jacques-André Dupont where the agents “light” and “paint” are co-defining composition, texture, mouvement and rythm in real-time.