SONPENDULAR is an audiovisual concert with immersive projection mapping by artists Sergio Mora-Diaz, Marco Martinez and Andrea Gana, which takes place inside the Church of El Carmen Bajo de San Rafael in Independencia, Santiago, Chile. The temporary intervention makes use of projecion mapping, lighting and live music to reactivate and resignify this religious heritage building, in disuse since 1958.

 

The project is an aesthetic research about time and space, which invites the viewer to a ritual of light and sound, rich in geometric patterns and audio in real time. The sound consists of ambient electronic music, mixing sounds from field recordings and original compositions performed using Ableton Live and analog synthesizers.

 

The visuals display geometric and generative patterns designed in real time using Madmapper, Modul8 and TouchDesigner, seeking to enhance the architectural elements of the building. These compositions refer to cyclic patterns and pendular movement, generating intense immersive atmospheric states.

The artists behind Sonpendular are Andrea Gana in live music, along with Sergio Mora-Diaz and Marco Martinez in the real-time creation of visuals and immersive projection mapping, produced by Delight Lab and Chincol Producciones. The piece was first performed in July 2018 and later in January 2019 with the collaboration of guest musicians Tan Levine and Mariana Olivares, adding gongs and percussion to the atmosphere proposed by the original piece.

You can take a look at their other projects here :
http://www.sonpendular.cl
http://www.sergiomoradiaz.com

https://madmapper.com
http://www.garagecube.com/modul8

Posted on Juil 23, 2019 in Artists

OPUS is an audiovisual performance collaboration between 1024 architecture & Tovel that took place last June in Paris, combining classical music with electronical distortion and rythm along with an immersive digital-architectural landscape that morphs and distorts with the sound.

A voyage to Italy, a romantic dream in the digital era composed by Matteo Franceschini who is joined on stage by the Italian string quartet Quartetto Maurice and by IRCAM’s acoustician Manuel Poletti at the forefront of sound research. The young composer crosses all aesthetics, classical composed chamber music combined and distorted with experimental electronical rythms and sounds.

By taking thousands of pictures with drones, 1024 architecture used photogrammetry software to create the digital 3D scans of architecture and the natural landscape of Sicily. These digital structures visualized with millions of particles in a void space that are then manipulated, distorted and morphed together to the music, generatively programmed with 1024’s and partner garageCube’s own coded new realtime graphics software Zonk.

You can take a look at what the show looked like on the video below,

Can we dance on contemporary music? This incongruous question of Matteo Franceschini encouraged him to push the form of the “classical concert” towards the “dance floor”. Beginning as an evening of chamber music, OPUS gradually transforms the musical and visual narrative, dreamlike and theatrical into a pure electronic scene. In this creation, the string quartet, an iconic genre of scholarly music, interacts with technological devices, creating a constant interaction with video and light. The photogrammetry technique makes it possible to scan and compose real images – in this case the unfinished constructions of southern Italy – from very different points of view. This 3D virtual scenery will be directly modified by the vibrations and distortions of the quartet.

Don’t miss this interview too!

https://www.1024architecture.net
https://lascala-paris.com/programmation/perspectives/

Posted on Juil 12, 2019 in Artists

Frame Perspective is a 30m long luminous installation consisting of frames and LEDs. The natural perspective of the structure is enhanced by an organic light composition, like a breath or a wave.
Frame Perspective resonates with its environment and its scale and rhythm, creating a physical relationship and then involving the viewer in a proper temporality.

Olivier Ratsi worked on this project presented at the Constellations de Metz festival with Thomas Vaquié. Pierre Guilluy from the garageCube team also tested an upcoming feature for the miniMAD, stay tuned!

www.ratsi.com
constellations-metz.fr
www.garagecube.com

Kévin from Blockhouse Studios (US) kindly accepted to answer our questions,
so let’s discover the studio’s huge mapping projects and installations using MadMapper 😉

Could you present the company you work for? 

I am Kevin Winkler the Owner of Blockhouse Studios with my business partner Andy Beargie.
We started Blockhouse Studios 7 years ago in Bloomington Indiana. We started as a production company and recording studio and have expanded in to the projection mapping market. Projection Mapping has become large part of out business in the last 4 years.
We took to this projection mapping very quickly as it used every aspect of the broad skillset that Andy and I have acquired over the years.

Could you present your latest works, and the associated setups? 

NCAA IU Basket Ball Court @ Assembly Hall
For this project we used:8x 25,000 Lumen Epson Pro L25000U Laser projectors in a 2×2 configuration with stacked pairs.
Spec’d iMac Pro with eGPU AMD WX9100 Pro
Connected to Epson HDBaseT Converters to 320FT Cat6.

Why did you choose to use MadMapper?

Stable, Scalable, low-cost, always updated with new hardware compatibly, user friendly, and simple.
I feel one strength I’ve noticed is the Mad Mapper team carefully chooses which features to implement. Many of the other solutions on the market have so many options and features that don’t always work properly or make the application overwhelming to learn and navigate.
I feel this has allowed the Mad Mapper Team to focus on making every feature work as smoothly as possibly while keeping the application lightweight and powerful. In our testing the programs scales with your hardware with no issues. If you have a system that can push 16x 4k projectors with 4 High End GPUs and NVME RAIDs then Mad Mapper will push it.

How did you know about MadMapper?

Six Years ago I typed projection mapping into google and Mad Mapper came up. 

What are the 3 key-features you like the most? 

1.THE NEW CUE SYSTEM!!!
This is by far the most exciting feature added, its opened so many options for shows.
2. OBJ Import and using video files as UV
3. Spacial Scanner

If you had a (single) 3 request to improve MadMapper what would it be? 

1. Allow me to drag folders in the media browser so large projects can be more organized.
2. Bezier curves on mask
3. Keep expanding on the cue system

Thanks a lot Kevin !

http://www.blockhouse.media
https://www.facebook.com/blockhousestudios/
https://www.instagram.com/blockhousestudios

MadMapper 2.0 Available now

 

The MADTeam, 1024 Architecture and GarageCube are proud to announce MadMapper 2.0.

There are so many new features blow your mind and no more excuse not to post your new creation on our social network like Facebook, Twitter and Instagram. We love to see your magic with your favorite software, MadMapper 2.0. Stay turn for our new pdf and video tutorials.

Upgrade is free for all users who purchased the software in 2015 ! 

If you purchased before 2015 the price is 69 EURO (excl.vat, standard or academic version). For multiple computers upgrade plan, please log onto https://madmapper.com/yourspace/  to get the price for your current version. New users can purchase MadMapper 2.0 now for 320 EURO (excl.vat).

 

20150730020725134_540_365_1_0

Requirements : OSX 10.7 or later

Full 64 bits application

+ New retina user interface

+ New media playback engine (using FFMPEG or AVFoundation)

+ Multiple media input

+ Optimised OpenGL graphic engine for Faster & Smoother outputs with multiple projectors

+ Native support for DeckLink BlackMagic cards

+ Native HAP codec support on Yosemite 10.10

+ 3D Objects surfaces (.OBJ files)

+ 6 points automatic 3D Object Calibration

+ Realtime lights and shadows on 3D surfaces

+ Edition of 3D object’s texture coordinates

+ 2D LED scanner: auto address LED pixels or line fixtures

+ Generate lines from SVG file and 3D surface

+ Export to miniMAD

Screen Shot 2015-07-27 at 20.21.39

Additional Features

+ Artnet router for new LED protocols using Arduino

+ LED’s BlinkyTile & BlinkyTape support

+ Makey makey support

+ Surface handle position in pixels

+ Play animated GIFs

+ Controls for all media parameters

+ Offline media status

+ Camera resolution selection

+ Copy/paste line animation settings

+ Copy/paste controls settings (MIDI/OSC/DMX…)

+ Replace media option (right click over media)

+ Export of a single fixture definition

+ Improved position control of line animation (from MIDI/OSC etc.)

+ OSC channel list window is now resizable with (2 scrollable columns)

+ Easy create quad surface by drag & dropping movie onto output preview window

+ Easy import 3D surface by drag & dropping*.Obj file on output preview window

+ LED control (with DMX/ArtNet output) now works with no screen attached to your computer

Screenshot 2015-07-30 15.11.13New Mad_Lab: MadRouter

MadRouter is an easy bridge different control protocols:

  • MIDI
  • OSC
  • ArtNet
  • EnttecPro USB DMX
  • ShowJockey DMX
  • Audio input with BPM detection
  • Playstation 3&4 controllers
  • Leap Motion
  • LED devices
  • Computer keyboard
  • and even Python scripting !